4. Homework #3ΒΆ

For all programming assignments, please turn in your code along with your solution. Submissions should be made on Sakai, and must include all material in a single ZIP file with all descriptions/code, and a video file.

Problem 1

Design and implement an animation sequence for rigid body dynamics with collisions and contact. You can use a Physics engine such as:

or any other open-source engine of your choice. All frames in the animation sequence should be rendered using a rendering engine, such as:

or any other rendering engine of your choice. Extra credit will be given to students depending on the level of creativity in designing the scene, and rendering the video.